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PostPosted: Fri Aug 15, 2008 8:17 am 
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Check it out Later today.......

Several puzzles All solvable with basic techniques & one also has a challange.

& yes, they are not a vanilla Kazuguruma :shh:

tarek


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PostPosted: Fri Aug 15, 2008 4:42 pm 
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Oh, I hope you get at least one posted by the time I have to leave for the weekend! :bouncy:


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 Post subject: Easy Kazaguruma
PostPosted: Fri Aug 15, 2008 6:49 pm 
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This is a taster, minimal intersections needed:
Centre grid is Vanilla & the 4 Satellite Grids are Windoku

Image

Line Format:
Code:
..7....9....7....68..15............974.............2...7......3.68.......3...7...
....4.2..746.5.....9......1......81.......3..3...........7.............6..2..5.8.
.....3..............7...3..1.........................2..8...7..............8.....
.3.8..1..5.............5...........8..5.......49......3......4.....5.291..7.6....
...7...8.......24.8......6...3.............377............81..42....7....4....5..


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PostPosted: Fri Aug 15, 2008 6:53 pm 
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This is slightly more difficult, Intersections Vs. Hidden doubles .... Who will win ???!!!!
Centre Grid is Vanilla & the 4 Satellite Grids are Windoku

Image

Line Format:
Code:
....35....9......7......52....1..............6.8........4........6...8......5....
....3......3......4.......9..7.........1.3..........6..7..............72....45...
........7...8......5..............7.....9....7..............4....3...........5...
.8..........6...........7..4............7...3....8......5............4.......7...
...4............4...5......5.......1.............6...5.7....9...3.....2....1.7...


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 Post subject: The Challenge
PostPosted: Fri Aug 15, 2008 7:00 pm 
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This is the Challenge, This is A Superior Level Puzzle (Needs one or more out of Triples or X-wings to solve). In the abscence of Intersections AND doubles, can you spot the Fruitful X-wing which ultimately is not needed to solve :scratch: ?

Centre Grid is Vanilla & the 4 Satellite Grids are Windoku

WARNING: Numerous Intersections Promotes this to the MASTER level

Image

Line Format:
Code:
...8.1...6.......7.5.............9......12...1.9.............1............7......
.....4..7..1......7.......5......47..6...........8...........8..5.2..........1...
....1...........6...............8..........5....5.6.........6....1...............
.....1.....9...........2...6..8.............19.........7.............52....4.....
...6...........1........6..2............8...44...............9..92.........3.....


[EDIT: The word AND instead of OR]


Last edited by tarek on Fri Aug 15, 2008 7:50 pm, edited 1 time in total.

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PostPosted: Fri Aug 15, 2008 7:06 pm 
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Very cool, tarek!

Now, can someone tell me how to take the windoku blocks OUT of the center grid in JSudoku or SudokuSolver?


Last edited by enxio27 on Fri Aug 15, 2008 7:38 pm, edited 1 time in total.

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PostPosted: Fri Aug 15, 2008 7:10 pm 
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Great, The bank holiday is not until next week, If needed, Solutions & Walkthroughs would be available after that.

tarek


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PostPosted: Fri Aug 15, 2008 8:08 pm 
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enxio27 wrote:
Now, can someone tell me how to take the windoku blocks OUT of the center grid in JSudoku or SudokuSolver?
In JSudoku, alt-right-click on the cell and "Remove: g3:w..." for all 9 windows of the center grid (incl. the hidden ones).

_________________
Jean-Christophe
"When you have eliminated the impossible, whatever remains, however improbable, must be the truth." Sherlock Holmes.


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PostPosted: Fri Aug 15, 2008 8:43 pm 
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Jean-Christophe wrote:
enxio27 wrote:
Now, can someone tell me how to take the windoku blocks OUT of the center grid in JSudoku or SudokuSolver?
In JSudoku, alt-right-click on the cell and "Remove: g3:w..." for all 9 windows of the center grid (incl. the hidden ones).


Thank you, Jean-Christophe! Unfortunately, now the puzzles will have to wait until my return, as I should already be packing, and leaving within the hour. :sun:


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PostPosted: Tue Aug 26, 2008 3:08 pm 
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The solutions:
Bank Holiday 0808 Kazaguruma Special Solutions

Image

Code:
Kazaguruma #01 (Easy Kazaguruma)
127836594453729816896154327382415679745962138619378245274581963968243751531697482
815349267746152938293867541427536819689421375351978624964783152538214796172695483
581963427243751689697482351175238964462197538839546172918325746324679815756814293
934826175581937462726415839673542918815679324249381756352198647468753291197264583
325746189679815243814293765463578912581962437792134856957681324238457691146329578

Kazaguruma #02 (Hidden Doubles Vs. Intersections)
162735498593824617847619523425168739739542186618973245374286951256391874981457362
689432715713859426425617839347926158256183947198574263571268394864391572932745681
286951347391874256457362198964238571532197864718546932625783419843619725179425683
283751964741698532659234718478319625916572843532486179165843297397125486824967351
783419562619725843425683719548372691367951284291864375174236958936548127852197436

Kazaguruma #03 (The Challenge)
724861395691435287853297164278654931365912748149783526982576413536149872417328659
625194837831725694749638215982563471563417928174982356416359782358276149297841563
576413982149872563328659174957238416462197358813546297794385621281964735635721849
862341957139785462745692813621853794357964281984217635276539148493178526518426379
385621947964735128721849635253914786619287354478563219136478592892156473547392861


The answer regarding Kazaguruma #02 is that Hidden Doubles win over intersections as using them 1st would lead to a shorter solution path.

I'll give a detailed rundown of techniques for each by the end of the week.

Regarding the challenge of Kazaguruma #03: I will give a hint regarding that hopefully by the end of today

tarek


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